Law28 Oct 2026
All articles
23 analyses in English, from newest to oldest. More translations are added regularly.
Culture19 Oct 2026
“Geek”: twenty years of change through video games
Crossed perspectives12 Oct 2026
Remaking a video game: what for?
History8 Oct 2026
The Crash of 1983, or when video games almost disappeared
Economics28 Sept 2026
Microtransactions and free-to-play: a new economic reality in video games
Law14 Sept 2026
Video games and generative artificial intelligence: what legal protection for tomorrow's games?
Culture9 Sept 2026
The Legend of Zelda: Nintendo's spearhead
Technology7 Sept 2026
GTA VI and the impossible secret: an analysis of the August 2026 earthquake
Law3 Sept 2026
Engagement mechanics and predatory monetisation in the age of the Digital Fairness Act
Anatomy of video games1 Sept 2026
Recognising a good video game cosmetic: the example of League of Legends
Culture24 Aug 2026
Modding, a strange way of “making cinema” with video games
(Geo)politics17 Jul 2026
Video games: an elusive strategic sector
Economics8 Jul 2026
The double problem of financing video games
Law6 Jul 2026
No, you do not own your video games… and the law confirms it!
Law29 Jun 2026
Stop Killing Games: the planned destruction of art
Law26 Jun 2026
Video game emulation and the law: anatomy of a paradox
Culture17 Jun 2026
From console to big screen: why adapt a video game for cinema?
Law15 Jun 2026
Video games and pirates: a love-hate relationship
History8 Jun 2026
Living history through games: immersion, learning and entertainment
Law1 Jun 2026
Copyright in video game characters
Law26 May 2026
From software to complex work: the distributive classification of video games
Law18 May 2026
Sharing video game content: between the publisher's monopoly and recognition of the player-performer
Law11 May 2026































